Friday, September 24, 2010

Trouble Is A Friend

Ha ha. What an interesting song, a song I will share later on after this messages. Sometime trouble can be a friend because a small trouble you stumble into now maybe the best lesson you never will learn in school from your teacher. Its a life lesson that keep you out of another trouble. I know it sound paradox - 'Trouble saving you from trouble'?

I love to play RPG games where you have enough time in each situation to think before you act (attack, cast magic, flee, summon) but sometime I made bad decision ending up losing huge chunk of HP, wasting tons of Mana, losing an item and sometime death. Good thing there is always a save function to backup my ass and a load function to instantly go back in time to rethink the decision.

I really sux at RTS games because I sux at micro-management, a MUST for playing games like Starcraft. Yet again, there is the SAVE and LOAD function for every time I lost in an assualt/defense or when I felt a certain good outcome could be even better. Well, just "go back in time" and try again. And obviously knowing the outcome of an old decision will allow me to make a good decision next time.

Unfortunately life ain't as rosy as PC games (or console games as a matter of fact), some people take a few years of trouble to reach a good outcome, some made tons of bad decision and took decades to be good. Knowing that most of us don't live to a century, why not made Trouble our friend so you can learn from trouble and avoid trouble in the future?